Wednesday, 11 May 2011

Design Intentions

Currently I have changed from my original design intentions and changed the form of my model so it currently rotates in a circle but spirals upwards with a new element being added each 0.25 of a second.

Wednesday, 4 May 2011

100 Words

In my final renders I liked the idea of refraction and reflection and opacity to see through multiple layers  and so will revisit deep exploration and look at gloss and refraction indexes. I like the idea of white and blue for colouring as they compliment each other. My design intentions for the movement of the model is to have each layer moving as a seperate group and also having componenets within the group moving at various speeds and rhythms around the central point.

Initial Render Three - 300DPI 138KB

Initial Render Two - 300DPI 217KB

Initial Render One - 300DPI 226KB

Lighting + Materials 300DPI 448KB

First I explored with a range of materials included gloss, matte, metals, glass and textures. Through this I decided that I liked the idea of the blue in the model being solid and the rest of the model being a transparency to allow the entire model and the depth to be fully explored. I then looked at lighting and found effective lighting to show my model in the best way.  After this I then looked at the various glass materials and established the transparacy which worked. The final lighting and glass and transparency that I went with is the 4th selection. I chose this one due to the balance between light and dark where a contrast still exists although not a harsh one.


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Testing Scenes in Deep Exploration. 300DPI, 430KB

After exploring my model I looked at a range of scenes and decided that I would like to have views of both the exterior and the interior elements of my model to gain a range of various views to effectively portray an environment. After consideration I choose my final 3 views of the model to the screens 5 for a exterior view and 2 and 8 to really get inside the model and fully explore it.